Last game of the night: Carcassonne! Or rather, Meeple or Noople! We didn't have much time, and decided that we would not talk or give suggestions during the game. Instead, we will flip a tile ahead of time, keep it to ourselves and have a headstart in the thinking process. Sure, that sounds fine, except it didn't turn out exactly as we have hoped. Instead, sometimes we played so quickly that one didn't know it was his turn... And a lot of times, we think for a long time even with the headstart, since situations changed rapidly.
This was a game of incomplete cities. Tony and Zhentao both built a city near each other, which joined up to a big incomplete city. However, Zhentao had yet another city nearby, which could potentially join up to an even bigger city, giving Tony no points for it. I played the spoiler by placing the 4-sided city tile on the big city, making it difficult to complete. Tony pulled a tile that had two separate one-city blocks on two sides, which he was planning to use to prevent Zhentao from joining up the other city, but he couldn't use it now that I have placed that 4-sided city. So then the only way to complete that giant city was to get a 3-sided city tile with a farm on the fourth side, and only Zhentao would have wanted that tile. By chance, Zhentao never got that tile, so those cities remained incomplete until the end of the game, which was good news for me.
We had at least a couple of other medium-sized cities incompleted, which made farmers not so useful. There were two giant farms, one of which had one meeple each from Tony and I, serving 2 cities (however, Tony sneaked another one in at the end, so he got those 6 points), and another one that had one meeple each from Zhentao and I serving 4 cities (and Tony tried hard to get into this farm, and he only needed one simple road tile to do it, which Zhentao got as the last tile of the game...). The final score was such that if Tony got the tile he wanted and joined a farmer to that 12-point farm, he would have won by 1 point! But he didn't, so I won...for the first time in this trio game group! Yay! But yeah, it was a close game, and we had no idea who was going to win for sure until the end. Good one.
Final scores: Tony 53, Zhentao 58, Me 64.
This was a game of incomplete cities. Tony and Zhentao both built a city near each other, which joined up to a big incomplete city. However, Zhentao had yet another city nearby, which could potentially join up to an even bigger city, giving Tony no points for it. I played the spoiler by placing the 4-sided city tile on the big city, making it difficult to complete. Tony pulled a tile that had two separate one-city blocks on two sides, which he was planning to use to prevent Zhentao from joining up the other city, but he couldn't use it now that I have placed that 4-sided city. So then the only way to complete that giant city was to get a 3-sided city tile with a farm on the fourth side, and only Zhentao would have wanted that tile. By chance, Zhentao never got that tile, so those cities remained incomplete until the end of the game, which was good news for me.
We had at least a couple of other medium-sized cities incompleted, which made farmers not so useful. There were two giant farms, one of which had one meeple each from Tony and I, serving 2 cities (however, Tony sneaked another one in at the end, so he got those 6 points), and another one that had one meeple each from Zhentao and I serving 4 cities (and Tony tried hard to get into this farm, and he only needed one simple road tile to do it, which Zhentao got as the last tile of the game...). The final score was such that if Tony got the tile he wanted and joined a farmer to that 12-point farm, he would have won by 1 point! But he didn't, so I won...for the first time in this trio game group! Yay! But yeah, it was a close game, and we had no idea who was going to win for sure until the end. Good one.
Final scores: Tony 53, Zhentao 58, Me 64.
Labels: Carcassonne

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